Drug-addicted Mutilators possess a book of secrets that a master scholar needs to protect his people.
Vicious Skinweavers threaten to flay the pontiff’s abducted nephew.
Inquisitors traumatize a princess’s mind, rendering her useless at the very moment she is negotiating an essential alliance.
Mysterious Sea People raid coastal settlements to increase their stock of slaves.
Only American RangerKnights, post-apocalyptic paladins, have the skills and weaponry to help.
The Andatunisian emir orders his inexperienced son, Prince Asem, to accompany the RangerKnights. Traveling in anti-gravity skimmers, they journey to the Mutilators’ deep winding caverns, a Jihadi-oppressed downtrodden town, the pontiff’s foreboding basilica, New Reykjavik’s colorful market and the Skinweavers’ mountaintop lair.
As Prince Asem grows accustomed to the American ways and closer to RangerKnight Lovell Weir and his close-knit warrior-companions, he is torn between his royal duty and his desire to become an American.
RangerKnights is an action-packed tale of survival, political intrigue, and cross-cultural love and friendship in a diverse post-apocalyptic world.
Check out the models of the RangerKnights’ main mode of transportation in this third book!